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Industry-oriented System
Networked Smart Toys

网络智能玩具

Hong Kong, as the largest toy exporter in the world, can benefit from network-based smart toys in the long run. The coherent set of technologies will seamlessly integrate the computeraided design, smart materials, learning algorithm, human interface, control strategy and network communication of the smart toys.

Four unique features are exhibited in smart toys:

(1) Personalized intelligent: the toys can learn the players’ intentions and skills as well as identify the players;

(2) Interactive: the toys allow the players to participate in competition interactively;

(3) Modular: the toys are designed as assemblies of modular parts so as to allow players to reconfigurate different toys with modular parts;

(4) Networked: the toys can allow multiple players from remote sites to join together for fun through computer networks.

The new technologies developed in this project will help the Hong Kong toy and related industries to maintain a leading position by providing the tools for designing and producing innovative lines of products more efficiently at lower costs.

(1) Engineering design: we are developing the system by integrating various micro-sensors, actuators and computing technologies based on a layered architecture. The low-level functions of the robots are abstracted into different simple behaviors to facilitate resources sharing.

(2) Micro-systems: Micro-Electro-Mechanical Systems (MEMS) is the integration of mechanical elements, sensors,
actuators, and electronics on a common silicon substrate through the utilization of microfabrication technology. One of the key features of the smart toys is that it will always be on, wherever you go and whatever you do.

(3) Smart materials: smart materials can respond with a change in shape upon application of externally applied driving forces. We will use innovative materials such as the shape memory alloy for providing the joints with appropriate acutation and flexibility. The power required to drive these actuation is very low.

(4) Network: we will construct a distributed wearable robot management architecture based on JINI technology. The functions of the toys and networked machines are conceptualized as services.

(5) Artificial intelligence: we will capture the interaction between humans and smart toys using a fusion of visual information, touch sensing, motion sensing and physiological sensing. The intention of the player can be interpreted by observing his/her body motion in front of the visual perceptual interface.

Key Investigators: Yangsheng Xu, Hang Tong, Chan Hung Kwan, Huihuan Qian
Networked Smart Toys
相关内容

  香港是世界上最大的玩具出口地,网络智能玩具的开发将会使香港在玩具出口方面保持领先地位。网络智能玩具集成了计算机辅助设计、智能材料、机器学习算法、人机接口、控制策略和网络通信等技术,它们有以下四个特点:

  (1) 个性化的人工智能:玩具能领会玩家的意图,学习玩家的技巧,可以识别玩家的身份;

  (2) 交互性:玩具可以让玩家以交互的方式参加比赛;

  (3) 模块化:玩具被设计成由多个模块部件组装而成,玩家可以用不同的部件经重新配置而形成不同的玩具;

  (4) 网络化:玩具可以允许多个玩家通过计算机网络远程加入。

  这个项目中所开发的技术将会为玩具生产厂家提供一个高效率、低成本的产品设计和生产方式:

  (1) 工程设计:基于分层的结构,将各种微传感器、执行器及计算方法集成在一起。玩具底层融合了许多简单的行为功能,以方便资
源的共享。

  (2) 微系统:微电机系统通过微细加工技术将机械元件、传感器、执行器和其它电子元件集成在硅芯片上。智能玩具的一个关键特
点就是无论你在哪里、在做什么,它永远都处于在线工作状态。

  (3) 智能材料:在受到外力作用时,智能材料可以承受玩具形状的变化。我们将采用诸如记忆金属等先进材料来实现玩具动作的灵活
多样,并且只需要很低的功率就可以加以实现。

  (4) 网络化:基于JINI技术,我们提出了分布式的可穿戴的机器人管理结构,玩具及网络机器都将具备网络服务器的功能。

  (5) 人工智能:通过将图像信息、触摸感知、运动感知以及生理感知等进行融合,可以建立人与玩具间的交互。系统通过对玩家肢体
运动的检测可以理解其意图。